I was born in São Gonçalo in Rio de Janeiro, I have a passion for…
For those who don’t know Minecraft It’s a very simple game. It’s just a matter of breaking and rearranging some blocks according to the player’s imagination. Some players create wonderful universes with only imaginary things. There are no prescribed goals or a dramatic plot, but the game managed to catch the attention of many children and young people.
Like some other games Minecraft have attracted players’ attention to programming, children already want to create their own game, and this desire is already part of children. It is up to parents to encourage the use of games as a way to ensure a career in programming, from a hobby.
In this sense, the portal Minecraft in Education was created and the program has already arrived in the Tupiniquin countries through Happy Code, a school specialized in programming based in São Paulo. Minecraft in Education was founded in July with the aim of uniting teachers in favor of education. Some use the tool to teach other subjects like math and biology.
We believe that programming keeps the professional glued to a computer for hours, continuously typing in codes. We still don’t understand that we are surrounded by the work of a programmer all around us, starting with the applications on our mobile. For the new generation, the ease with games and applications has made them the right target group for programming lessons. Teaching early programming helps children develop logical thinking and learn problem-solving skills. Practical reasons aside, creating a game for kids can be a lot of fun.
And that’s where the use of Minecraft belongs in. The process is simplified for kids to learn concepts of some programming languages like Java and Lua in a didactic, easy and fun way. In the midst of setting up and breaking down the scenario, the children learn the ways of using the game, learn to explore the tools and in turn learn a little about the respective knowledge areas.
In the age of the internet, it is becoming increasingly difficult to draw the students’ attention to the content of the lesson, and a redesign of the lesson has become necessary. Technology has helped parents and educators to introduce mechanisms into young people’s routines that help them become smarter people and connect with society in responsible ways. And back then that games like Minecraft emerge and consolidate in the games and education market.
In July 2015, the game surpassed 20 million copies sold for PC. According to the Mojang Statistics website, the Minecraft Reached historic milestones thanks to the 10,600 people who bought the game in just 24 hours. The game is relatively new, with its first version being released in 2011, but since its release the Minecraft has sold over 70 million copies and the trend continues as the interest generated through play transcends fun and is recognized as an important part of current forms of education.